Originally Posted by sorkvir
Yes, I'm sorry. I feel like ranting. Please bear with me.
I like diplo. But its seriously lacking. The first and foremost is the reward system. In my opinion it just sucks. From skill 50 -100, let me tell you what I've gotten:
501 shirts
259 pants
154 one time use items
3 belts
10 Faction increase orbs (best out of the lot)
yes, those numbers are exagerated, but not by much. I don't have enough bag space to store a shirt for each faction along with the pants, belt, and 'information' item that I get. To top it off, if i vendor the items, they sell for 2c. No one wants to buy them because guildies are giving theirs away or they just turn in their information to get the same thing. You look at crafting/adventuring and you're making much more.
I don't have any titles. In beta, the Raki's had their 'Ambassador' title once they finished the quest line, not there anymore. I hit level 100 Diplo and no 'Envoy' title. At least I have a crafting title above my head or a simple lvl for adventuring.
As for the civic buffs, they're nice. But they affect everyone else BUT me. Artificier, Blacksmith buffs, wheres the outfitter? As far as the cards, they're nice, but I develop my strats to 'not' use them so I don't learn to relie on them.
The adaptive decks are nice, but the faction hits just aren't worth trying ne opponents. I would rather stand near a mob and 'farm' them for rep. Then, every so often, try another one. With the plan to add more downtime between wins, just means either more downtime, or more faction hits.
Sorry for the rant, and I really do like diplomacy. I think its a fun and addictive 'game'. But at the moment, I see absolutely no reason to continue 'skilling' up in it.
Thanks for listening and sorry for the rant.
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