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Re: Hidden lands
Like I said before I really don't see "Vanguard: Saga of Heroes" going the way of "Horizons". The costs to build a house and upkeep a house will probabally largely prevent the land rushing and monopolization that has occured in other games. Besides it isn't unlikely to have Sigil introduce some kind of one per character system either to help prevent that. Besides why would you need more than one house?
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"People are products of their own ingenuity; they are who they choose to be."
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