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Old 02-01-2007, 02:30 PM   #4 (permalink)
sorkvir
Senior Member
 
 Additional Info
Last Online: 05-16-2007 12:40 PM
Join Date: Jan 2007
Posts: 295

Level: 16

HP: 35 / 376
MP: 98 / 1872
EXP: 6%
Re: Some "State of Diplomacy" Stuff

First off, I love diplomacy. I was never a 'card game' buff, but this has added a fun, time wasting, addictive game.

I think the most frustrating part of diplomacy is that the NPC's don't play by the same rules. Often, in fact, most of the time, they play cards that give them 2~3 influence but doesn't give us any inspire, demand, etc.

Its frustrating because a level 50 NPC can beat a lvl 85 diplo just because they have what I call a 'cheater deck'. They beat a good strategy because of better cards.

Although after one or 2 parleys, you can develop a strategy against them, its the intial learning (and subsequent faction hit) that makes it bad.

Sorry for the ramble. Early and not enough coffee yet. Thanks for listening!
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