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Old 12-01-2005, 12:56 PM   #4 (permalink)
Siencyn
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Last Online: 09-19-2006 06:07 PM
Join Date: Nov 2005
Location: Seattle, WA
Posts: 90

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Re: Instancing in Online Gaming

Meh, I have read the articles and responses on the vanguard site and I still think that instancing done right would work even in Vanguard.

World events, random rare spawn dungeons (ie. a hole in the side of a mountain, a sliding random bookcase in an old keep) would make the world more immersive.

I do agree that static instancing as it has been done, with all it's good intent, just does not work.
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