I believe that INT may end up being our priority stat because of the fact it aids in our "spell perception" and also reduces the chances of our spells being resisted. People want psi's in groups for reliable crowd control, if your getting 2-3 resists in a row its bad news
Spell perception, from what I understand, is played into our counterspell reaction, as well as being able to determine aggression of mobs.
I'm currently torn between WIS and VIT. I think i'll keep wis maxed with int untill i get a sizable mana pool, and then dump points into vit for regeneration, but i'm really not sure. Since we get mana regen spells at level 14, perhaps vit is not as important as other classes. (i believe the first regen spell is 26 mana / 4 seconds) I'm not sure how much VIT it would take to equal that.
Thoughts?
*As a side note, if they ever "fix" CON to make it worth a few HP per point, it could be usefull. I've noticed I get a *ton* of aggro when mobs release from mez or charm. I expect huge aggro from charm, but I think the aggro generated from Mez is a bit high at this point. Only way my tank can get them off me currently is with a rescue, and even then it doesnt last so long

Cheers for astral form
