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Re: How many per server?
I'm really dissapointed to hear this, mostly because Sigil did such a good job with this game. They've such done a brilliant job of making the individual classes so unique, with different ways of playing them and all, that it's a crying shame to only be able to try a few of them.
I was personally hoping to make characters on four servers, but will probably have to drop either PVP or Roleplay now (not my preferred styles of play, but I do like them on occasion) and stick to monotiny. It's either that, or live without as many crafting options or intercontinental presence.
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