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Re: Psionicist
I admire sigil's relentless efforts to ensure every aspect of their game is unique in some way. The leveling system for the Psyconist sounds amazing and I personally can't wait to try one (even though my first char will be a warrior). To ensure advancement stays somewhat fresh for a long time, I think the routes should vary (random path generation?), so that it's never guaranteed to be the same experience.
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