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Re: The Crafty Dev Interview!
I have not really been big on crafting in the games I've played so far but this interview has helped me to understand that crafting can be better than it typically has been. Horizons excelled at making trade skills a more important part of an mmo but in my opinion it was boring. Make crafting more fun and I can definately see myself putting time into it. I believe the folks at Sigil understand this.
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