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Old 09-28-2006, 12:25 AM   #1 (permalink)
glassweaver
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Last Online: 10-21-2006 05:16 PM
Join Date: Sep 2006
Posts: 55

Level: 6

HP: 1 / 131
MP: 18 / 788
EXP: 27%
What would make crafting BETTER?

Yes, another question I pose....I mean, we all have seen the spawns that, after a month of bring lvl 60, you KNOW the coords for. And we all know how they always give the same thing...never of any specific quality. (Pure mithril ore, tainted mithril ore, ect...as to warcrafts one standard ore)

I personally get alot of out of exploring new areas and harvesting the worlds resources...infact, there are somedays that this is all I will do because of how enjoyable it is. SO WHY DOES IT HAVE TO BE SO REMEDIAL!?!?

The big thing I like about the ideas they have would be how you can possibly trigger events by mining certain qualities of of ores.

And the big things I would like to see are NOT HAVING BEACONS ON THE MINIMAP (I mean....wtf? nobody sees beacons showing what corn stalks they missed picking on the cornfield) I want to have to use my eyes (obviously have the plants distinct from other surroundings though) I also dont like being able to draw a connect the dots map of all the ores in an area...its a major exploit for farmers, and it takes away the incentive to explore.

So what would you like to see changed about the aspects of crafting and such?
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