Quote:
Counter Spelling:
By now you’re probably all aware of counter spelling, but I wouldn’t be thorough if I didn’t talk about it. Spell casters use their perception skills to detect enemy magic being cast, and depending on the success of their detection, they have one of three options. A simple success means a chance to counter-spell and negate the effect (provided you click on the reaction). A good success means you can turn the spell back on it’s caster. It’s worth noting this isn’t always a good idea. A great success means that the entire nature of the spell can be altered against it’s will. The common example given was the fireball being turned into a heal. Casters can expect to have magical duels either in routine combat, or as part of special circumstances (like a quest).
|
This just sounds awesome. The fact that a caster can counter another casters spells is very cool. A chance to turn a spell cast at me back on the caster sounds like so much fun! Found this at the bottom of this
page