Thread: Berserkers
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Old 08-14-2006, 02:38 PM   #9 (permalink)
Greymain
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Last Online: 09-25-2007 12:02 PM
Join Date: Sep 2005
Posts: 643

Level: 23

HP: 65 / 553
MP: 214 / 4809
EXP: 14%
Re: Berserkers

My thoughts on a Berserker class

Beserkers go into "Auto pilot" in Battle someimes described as a red mist. They are a danger to friends and foe hitting out at any that comes within range. They do not feel damage to themselves, rather like badley injured motorists who walk away from car crashes unaware of their condition. Its a form of Shock.

Beserkers should upon entering the berserk state gain extra hit points for the duration of their berserk Rage. once the action is over the extra hit points disappear which can be fatal unless there is sufficent healing available. Other bonuses may be enhanced during the rage and a berserkers spells buffs and debuffs should harden the body, increase the amount of hit points and increase the enemies fear of facing the beserker.

Because the berserker is unaware of thier other group members while in a rage they cannot assist the group with buffs or other spells during combat.
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