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Originally Posted by Greymain
It would be great if unusual to have small number of pieces of unique gear. It would not be impossible to use the item database to track such items and know when they finally exit the game and need to be replaced.
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This kind of system works best when you have lootable PK.
Bob may have the only Fire Sword of Endless Suffering on the server, but if you (and possibly a few friends) can bring him down, then it's yours.
It allows those limited items, but also allows for them to be distributed.
On a PVE game, it just wouldn't work. Bob would get the only Fire Sword of Endless Suffering and a great deal of others would whine because he had an unfair advantage.