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Old 06-06-2005, 08:17 PM   #3 (permalink)
Macros
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Re: Learning recipes

Hey all,



I was just wondering if you are worried about the effect, of having an online compendium of discovered recipes, on the crafting community? Say you spend a week experimenting in game to find a cool recipe. If you post it, then everyone else can instantly learn the recipe. This is not a bad thing really (spread the knowledge) but as far as a developer is concerned, all the time creating a recipe (that can be acquired via experiment) can really only be discovered by one person and then is instantly given as knowledge to everyone else. To some extent it is kind of like reading a walkthrough for a single player game. If this site didn't post that information, another one would. How do you think these issues affect the design of Vanguard?

{edit: I just heard a quote over at OVF by Silius:

Quote:
Egreed I don’t like to think of it as defeating spoiler sites as these sites are a part of our community and sharing information is part and parcel with interacting, that said if experimentation goes in the way I wish it to then you will not see how it is that experimentation works for individual items on any website.
While as far as I know we do not know the way he wishes the experimentation to be implemented, it should handle the worries presented in this post. }

Just a thought,

macros

Last edited by macros : 06-07-2005 at 03:52 PM.
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